Human Centered Interaction Project
The objective of the project is to experiment with a novel form of human-computer interaction that improves the status quo. The experimentation should lead to an evaluation. You will be able to prototype the interaction with specialized input/output devices from Ensimag, UJF, and the LIG/IIHM research group. Devices include motion capture systems and 3D immersive head-mounted display. You will be able to use rapid fabrication tools to build your own devices.
Each group of student chose the theme of their project, but the theme is “moderated” by the instructors. Instructors verify that the idea is relevant to the course: the interaction must be novel, your motivations must be clearly stated and convincing, and you should be able to evaluate the interaction with a prototype (which can be anywhere between high and low fidelity).
The work has two sides: design and evaluation.
You must design an interaction for which you can anticipate benefits that you state clearly. This could be for example a mobile system lacking a physical keyboard and mouse, or a system for group work, or a system that requires visual immersion, or any system for which a typical graphical user interface would have strong limitations.
Once an instructor has validated your project’s theme, you must make a quick review of the state of the Art: what approaches have been tried for your problem? Which systems were implemented? What are their limits?
In the next stage, you design the Human-computer interaction. The design must follow a user centered approach: the interaction must be designed so that is satisfies the users’ needs as well as possible. Specifically, your main goal must not be to experiment with novel devices: the novel devices should be introduced only to serve users’ needs.
The report is done as an ensiwiki web page. Check an example report for the format of the report. You may also want to check the
history of projects for this course.
The report should include:
Each group will present their project during a defense. The structure of the defense may follow a similar structure as with the report, but with an emphasis on illustrating the problem, the approach, and the results through demonstrations, images, videos, and graphs.